Recently presented to Senior Lecturers and staff at Vic Uni School of Psychology...

"Makes you question your experience of reality", Gina Grimshaw,

Director, Cognitive and Behavioural Neuroscience, Vic Uni NZ

----------------------------

Enter the experiment, be the Guinea Pig

At NZ FRINGE FESTIVAL (MAR 11-23) 2019... see map below

in the FRINGE CARAVAN

Show's 5min long = solo VR experience with trained assistants to guide you

 

Based on the Classic PSYCH101 experiment / party trick

Hypothesis : With the right sensory stimulus, your mind will mistake a VR hand as its own

Phase 1 : MIMIC the VR hand

Phase 2 : SENSE & STIMULUS.. An assistant will manipulate your hand in sync with the VR

Phase 3 : REFLEX & REACTION.. Let's run some reflex & reaction-time tests

Phase 4 : BACK 2 "REALITY".. Are you sure that headset's off?.. Reality looks strange after VR..

Disclaimer : Side effects such as outer body experiences are unlikey to occur - It's all in your mind

Duration : 5 minutes... $10.. R-16 [mildly unnerving content]

 

Directors' Note: ~ "... When you mention "VR", everybody thinks "roller coasters", "jump scares", mono360 ... but this show is none of that.

Even if you've tried VR before, I can guarantee you've never tried VR like this...

words like "Immersive" etc get used a lot - and of course VR IS immersive; your vision and sound do get hijacked

but it's often not very convincing ~ CGI, photogrammetry, or crusty compressed 360 spoils it.

VR rarely ever dupes you into actually thinking you're "someone or somewhere else"...

Tactile experience - haptic feedback - this is the next level VR - when your physical senses are also in play - in sync with the visual

There's not many (if any) VR experiences quite like VR FAKE RUBBER HAND X - feels like a new frontier

the feedback, the new ideas, the possibilities - very exciting times. (Ed)

Filmed in IMMERSIVE 3D 180 + 1st person POV

Written, Directed, Post by Ed Davis...

Starring Julia Pereira & Myer van Gosliga... and YOU

 

 

 

 

LUCID DREAMING

---------------------------------------

The next time I am dreaming, I will remember that I'm dreaming

I might be dreaming now, let me check...

- Read a book?
- Breathe through pinched nostrils?
- Finger palm push?
- Tattoo check?
- Tongue bite hurts?
- Look into a mirror?
- Wall is solid?
- Light switch works?

Check these once a day, and your sleeping self will begin to check them too

What is VR?

There's no short answer

My favourite kind lately is 3DVR180. Here's why:

Analogue - I like filming real people in real locations with lights and props and so on... it's a buzz.. beats cg and greenscreens imho

3D means the camera captures 2 views side by side just like human eyes.. And VR cameras are getting AMAZING

VR means playback fills your peripheral vision, tricks your brain.. you see MORE if you turn your head, gives you a sense of actually being where/when the scene was recorded. Kind of like a LUCID DREAM or tourist in a TIME MACHINE

VR requires a headset for playback (eg. your smartphone inside a $20 device)... which completely blots out the "REAL WORLD"... quite convincingly - some folks get claustrophobia, nausea, motion sickness - some folks discover they can't see in 3D for some weird reason - VR is kinda lame to them - it doesn't "pop"

180 means everything in front of you is recorded - behind you is blackness. it also means I can carry the camera and be close to the action during filming

Shooting 3DVR180 is easy... Like cinematic filmmaking

- The camera is light and sits on a gimbal nicely, handles low light
--- the latest ZCAM dual E2 "K2pro" is AMAZEBALLS 8k60P+
- A stabilised gimbal is a must, to maintain horizon
- Pans & tilts are almost redundant
- Move slowly to avoid motion sickness...
- Don't get too close (30cm) or too far (5m) IMHO
- Use practical lighting wherever possible (Yuss!)
- SOUND IN VR IS AMAZING - A huge part of post production - but definitely worth it - seriously

Ed Davis - freelance VR 3D 180 filmmaker

VR Content creator for Gala VIP on Oculus

developing immersive film experiences
capturing live performances in wild locations
playing with ideas, light and sound in VR

solo artist - all aspects of the process

freelance filmmaker since 1998

 


Start of the Heaphee track, Karamea

 

 

 

 

lucidtripper.com